Notes/apps/client/src/services/spaced_update.ts
2025-04-22 22:12:56 +03:00

79 lines
2.1 KiB
TypeScript

type Callback = () => Promise<void> | void;
export default class SpacedUpdate {
private updater: Callback;
private lastUpdated: number;
private changed: boolean;
private updateInterval: number;
private changeForbidden?: boolean;
constructor(updater: Callback, updateInterval = 1000) {
this.updater = updater;
this.lastUpdated = Date.now();
this.changed = false;
this.updateInterval = updateInterval;
}
scheduleUpdate() {
if (!this.changeForbidden) {
this.changed = true;
setTimeout(() => this.triggerUpdate());
}
}
async updateNowIfNecessary() {
if (this.changed) {
this.changed = false; // optimistic...
try {
await this.updater();
} catch (e) {
this.changed = true;
throw e;
}
}
}
isAllSavedAndTriggerUpdate() {
const allSaved = !this.changed;
this.updateNowIfNecessary();
return allSaved;
}
/**
* Normally {@link scheduleUpdate()} would actually trigger the update only once per {@link updateInterval}. If the method is called 200 times within 20s, it will execute only 20 times.
* Sometimes, if the updates are continuous this would cause a performance impact. Resetting the time ensures that the calls to {@link triggerUpdate} have stopped before actually triggering an update.
*/
resetUpdateTimer() {
this.lastUpdated = Date.now();
}
triggerUpdate() {
if (!this.changed) {
return;
}
if (Date.now() - this.lastUpdated > this.updateInterval) {
this.updater();
this.lastUpdated = Date.now();
this.changed = false;
} else {
// update isn't triggered but changes are still pending, so we need to schedule another check
this.scheduleUpdate();
}
}
async allowUpdateWithoutChange(callback: Callback) {
this.changeForbidden = true;
try {
await callback();
} finally {
this.changeForbidden = false;
}
}
}