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refactor(canvas): remove unnecessary fragment
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@ -2,6 +2,7 @@ import "@excalidraw/excalidraw/index.css";
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import { Excalidraw, getSceneVersion, exportToSvg } from "@excalidraw/excalidraw";
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import { Excalidraw, getSceneVersion, exportToSvg } from "@excalidraw/excalidraw";
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import { createElement, createRef, Fragment, RefObject, render, useEffect, useState } from "preact/compat";
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import { createElement, createRef, Fragment, RefObject, render, useEffect, useState } from "preact/compat";
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import { AppState, BinaryFileData, ExcalidrawImperativeAPI, ExcalidrawProps, SceneData } from "@excalidraw/excalidraw/types";
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import { AppState, BinaryFileData, ExcalidrawImperativeAPI, ExcalidrawProps, SceneData } from "@excalidraw/excalidraw/types";
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import type { ComponentType, VNode } from "preact";
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/** -1 indicates that it is fresh. excalidraw scene version is always >0 */
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/** -1 indicates that it is fresh. excalidraw scene version is always >0 */
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const SCENE_VERSION_INITIAL = -1;
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const SCENE_VERSION_INITIAL = -1;
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@ -29,14 +30,9 @@ export default class Canvas {
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}
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}
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private createCanvasElement(opts: ExcalidrawProps) {
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private createCanvasElement(opts: ExcalidrawProps) {
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return createElement(Fragment, null,
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return createElement("div", { className: "excalidraw-wrapper", },
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createElement(
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createElement(Excalidraw as ComponentType<ExcalidrawProps>, opts)
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"div",
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);
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{
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className: "excalidraw-wrapper",
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},
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createElement(Excalidraw, opts)
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));
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}
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}
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/**
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/**
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